<InterfaceSectionNode>

This node creates a container for different interface sections, such as menu, context menu, dockbar, and keyboard.

Registration

Class registration and implementation information is as follows:

Category Documentation
ImplementationC++
ModulePlugin-Nodes-Shell
Class HierarchyNode » Group » InterfaceSectionNode
Data Interface NameInterfaceSectionNode
Type StatusActive
Is Final TypeYes

<InterfaceSectionNode> Properties

Properties are as follows:

Property Documentation
Section: MenuSets this node to represent a section of an interface layout that contains a main menu layout.
Section: Context MenuSets this node to represent a section of an interface layout that contains context menus.
Section: ToolbarSets this node to represent a section of an interface layout that contains toolbars.
Section: DockbarSets this node to represent a section of an interface layout that contains dockbars.
Section: KeyboardSets this node to represent a section of an interface layout that contains keyboard accelerators.
Section: ScriptsSets this node to represent a section of an interface layout that contains script references.
Generate Context Menus For: NoneSets specific filtering to indicate this node does not contain context menus for filtered selections such as nodes.
Generate Context Menus For: Filtered SelectionSets specific filtering to indicate this node contains context menus for filtered selections such as nodes.
Generate Context Menus For: Draw ModesSets specific filtering to indicate this node contains context menus for draw modes.
Refresh Functionthe name of an SSL function to invoke when this node's 'Refresh' command is invoked.

<Group> Properties

Properties are as follows:

Property Documentation
VisibleToggles the <Group>'s visible/invisible". Child nodes are not visible when their parent <Group>'s is invisible.
CollisionsToggles collision detection on the <Group> node and its children". This is used for runtime export and has no effect in Scenome applications.
CullToggles view volume culling on/off". modifying this parameter may cause incorrect culling and other unexpected consequences.
Preserve CameraThis option is undocumented at present.
Generic Data SourceThis option provides the capability to connect a <Group>'s to a node that serves as a generic data source.
Bounding Box FrozenFreezes the bounding box at its current size. This is often used as a runtime flag, and modifying this parameter may cause incorrect culling.
Minimum XDisplays the minimum bounding box coordinate on the X axis.
Minimum YDisplays the minimum bounding box coordinate on the Y axis.
Minimum ZDisplays the minimum bounding box coordinate on the Z axis.
Maximum XDisplays the maximum bounding box coordinate on the X axis.
Maximum YDisplays the maximum bounding box coordinate on the Y axis.
Maximum ZDisplays the maximum bounding box coordinate on the Z axis.
Transform LockedLocks the node and prevents transformation of the node and its children. This is a runtime flag and has no effect in Scenome applications.
Position XDisplays the node's position on the X axis.
Position YDisplays the node's position on the Y axis.
Position ZDisplays the node's position on the Z axis.
Orientation XDisplays the node's orientation on the X axis.
Orientation YDisplays the node's orientation on the Y axis.
Orientation ZDisplays the node's orientation on the Z axis.
Scale XDisplays the node's scale on the X axis.
Scale YDisplays the node's scale on the Y axis.
Scale ZDisplays the node's scale on the Z axis.
BillboardSets the node as a billboard. Billboards rotate to face the camera. This feature has been preserved for compatibility purposes, but this functionality should be implemented with geometry shaders.

<Node> Properties

Properties are as follows:

Property Documentation
NameSets the name of the node. Do not use / or \ [forward slash and backslash] in the node name as this produces conflicts with resolving link nodes that reference external files.
ClassSets the class of the node.
IDSets the ID of the node. This must be unique for each document, but different documents can use the same ID.
Export DisabledDetermines whether or not the node is exported during an export process, or possibly other purposes.
GuidEnumerates the Node's GUID.