<Path>

Implements linear and Bezier curves. Objects of type <Path> serve a variety of functions but are primarily used for modeling loft and sweep geometry.

Registration

Class registration and implementation information is as follows:

Category Documentation
ImplementationC++
ModuleCore-App-Geometry
Class HierarchyNode » Path
Data Interface NamePath
Type StatusActive
Is Final TypeYes

<Path> Properties

Properties are as follows:

Property Documentation
Group of Material NodesSpecifies the <Group>'s containing <Material> nodes used by the path.
MaterialSpecifies which <Material> from the palette to apply to this segment.
Tessellation DepthSpecifies the number of sub points for a Bezier curve.
Start Texture CoordinateSpecifies the start texture coordinate. Use 0.0 to start tiling at the beginning of the <Texture>. Use 0.5 to start tiling in the middle of the <Texture>.
End Texture CoordinateSpecifies the start texture coordinate. Use 1.0 to stop tiling at the end of the <Texture>. Use 0.5 to stop tiling in the middle of the <Texture>.
LengthEnumerates the length of the segment.
Position XThe X axis position of the point.
Position YThe Y axis position of the point.
Position ZThe Z axis position of the point.
Start HeadingDisplays the start heading for the curve segment.
Start PitchDisplays the start pitch for the curve segment.
End HeadingDisplays the end heading for the curve segment.
End PitchDisplays the end pitch for the curve segment.

<Node> Properties

Properties are as follows:

Property Documentation
NameSets the name of the node. Do not use / or \ [forward slash and backslash] in the node name as this produces conflicts with resolving link nodes that reference external files.
ClassSets the class of the node.
IDSets the ID of the node. This must be unique for each document, but different documents can use the same ID.
Export DisabledDetermines whether or not the node is exported during an export process, or possibly other purposes.
GuidEnumerates the Node's GUID.