Implements storage related to node dependencies and references. For example, if a node refers to another node, or is referred to by another node, the <RelationshipNode> can store information about the nature of this relationship. Found in .DEP and .REF documents.
Class registration and implementation information is as follows:
Category | Documentation |
---|---|
Implementation | C++ |
Module | Core-App-Geometry |
Class Hierarchy | Node » Group » RelationshipNode |
Data Interface Name | RelationshipNode |
Type Status | Active |
Is Final Type | Yes |
Properties are as follows:
Property | Documentation |
---|---|
Origination Type: NodeSink | Specifies that the dependency is created by a <NodeSink>. This occurs when a node directly stores a link to another node in the same document. |
Origination Type: NodeLink | Specifies that the dependency is created by a <NodeLink>. This occurs when a node directly stores a link to a <NodeLink> in the same document. This <NodeLink> may refer to a node in the same document or to a node in an external document. |
Origination Type: NodeSelector | Specifies that the dependency is created by a <NodeSelector>. This occurs when a node stores a link to a node in another document via a <NodeSelector>. A <NodeSelector> stores a <NodeLink> internally. |
Origination Type: File Path | Specifies that the dependency is created by a file path. This occurs when a node stores a link to a file on the disk. |
Origination Type: Self | Specifies that the dependency is inherent to some property of the node. |
Source Folder Resolution: None | Do not resolve the file path set by this node. |
Source Folder Resolution: Application Binaries Path | Resolve the file path set by this node relative to the application binaries directory. |
Source Folder Resolution: Application Data Path | Resolve the file path set by this node relative to the application data directory. |
Source Folder Resolution: Application Documents Path | Resolve the file path set by this node relative to the application documents directory. |
Source Folder Resolution: Current Document Path | Resolve the file path set by this node relative to the document that contains this node. |
Source Folder Resolution: Application Scripts Path | Resolve the file path set by this node relative to the application scripts path. |
Source Folder Resolution: User Scripts Path | Resolve the file path set by this node relative to the user scripts path. |
Source File Path | The absolute or relative file path to the file in which the dependency originates. |
Source Node Path | The absolute or relative document path to the node in which the dependency originates. |
Source Node Guid | The GUID of the node in which the dependency originates. |
Source Node Type | A string representing the type of node in which the dependency originates. |
Source Node Position | An int32 that represents the absolute graph position of the node, as if the graph were not nested at all. This would be the index of the node if every node in the document were stored in an array. |
Destination Folder Resolution: None | Do not resolve the file path set by this node. |
Destination Folder Resolution: Application Binaries Path | Resolve the file path set by this node relative to the application binaries directory. |
Destination Folder Resolution: Application Data Path | Resolve the file path set by this node relative to the application data directory. |
Destination Folder Resolution: Application Documents Path | Resolve the file path set by this node relative to the application documents directory. |
Destination Folder Resolution: Current Document Path | Resolve the file path set by this node relative to the document that contains this node. |
Destination Folder Resolution: Application Scripts Path | Resolve the file path set by this node relative to the application scripts path. |
Destination Folder Resolution: User Scripts Path | Resolve the file path set by this node relative to the user scripts path. |
Destination File Path | The absolute or relative file path to the file in which the dependency originates. |
Destination Node Path | The absolute or relative document path to the node in which the dependency originates. |
Destination Node Guid | The GUID of the node in which the dependency originates. |
Destination Node Type | A string representing the type of node in which the dependency originates. |
Destination Node Position | An int32 that represents the absolute graph position of the node, as if the graph were not nested at all. This would be the index of the node if every node in the document were stored in an array. |
Properties are as follows:
Property | Documentation |
---|---|
Visible | Toggles the <Group>'s visible/invisible". Child nodes are not visible when their parent <Group>'s is invisible. |
Collisions | Toggles collision detection on the <Group> node and its children". This is used for runtime export and has no effect in Scenome applications. |
Cull | Toggles view volume culling on/off". modifying this parameter may cause incorrect culling and other unexpected consequences. |
Preserve Camera | This option is undocumented at present. |
Generic Data Source | This option provides the capability to connect a <Group>'s to a node that serves as a generic data source. |
Bounding Box Frozen | Freezes the bounding box at its current size. This is often used as a runtime flag, and modifying this parameter may cause incorrect culling. |
Minimum X | Displays the minimum bounding box coordinate on the X axis. |
Minimum Y | Displays the minimum bounding box coordinate on the Y axis. |
Minimum Z | Displays the minimum bounding box coordinate on the Z axis. |
Maximum X | Displays the maximum bounding box coordinate on the X axis. |
Maximum Y | Displays the maximum bounding box coordinate on the Y axis. |
Maximum Z | Displays the maximum bounding box coordinate on the Z axis. |
Transform Locked | Locks the node and prevents transformation of the node and its children. This is a runtime flag and has no effect in Scenome applications. |
Position X | Displays the node's position on the X axis. |
Position Y | Displays the node's position on the Y axis. |
Position Z | Displays the node's position on the Z axis. |
Orientation X | Displays the node's orientation on the X axis. |
Orientation Y | Displays the node's orientation on the Y axis. |
Orientation Z | Displays the node's orientation on the Z axis. |
Scale X | Displays the node's scale on the X axis. |
Scale Y | Displays the node's scale on the Y axis. |
Scale Z | Displays the node's scale on the Z axis. |
Billboard | Sets the node as a billboard. Billboards rotate to face the camera. This feature has been preserved for compatibility purposes, but this functionality should be implemented with geometry shaders. |
Properties are as follows:
Property | Documentation |
---|---|
Name | Sets the name of the node. Do not use / or \ [forward slash and backslash] in the node name as this produces conflicts with resolving link nodes that reference external files. |
Class | Sets the class of the node. |
ID | Sets the ID of the node. This must be unique for each document, but different documents can use the same ID. |
Export Disabled | Determines whether or not the node is exported during an export process, or possibly other purposes. |
Guid | Enumerates the Node's GUID. |