This node allows you to create a graph-based representation of a type <T>, including its inheritance, editable properties ( or data members ), and documentation.
Class registration and implementation information is as follows:
Category | Documentation |
---|---|
Implementation | C++ |
Module | Plugin-Nodes-Project |
Class Hierarchy | Node » Group » TypeRepNode |
Data Interface Name | TypeRepNode |
Type Status | Active |
Is Final Type | Yes |
Properties are as follows:
Property | Documentation |
---|---|
Node Element Type | this value is usually None. However in some cases, this value can be used to set a sub-object type such as face, edge, vertex, segment, point, or a generic option. |
Type <T> | The type of the object. |
Documentation | A brief sentence describing the object. |
Module | A string containing the module name. For example 'Core-App-Geometry'. |
Implementation | A string containing the implementation language. |
Data Interface Name | A string containing the data interface name. This is usually the same as the type name string stored in the 'Type <T>' parameter. |
Super Class Data Source | A link to the <TypeRepNode> that represents this type's superclass, if applicable. |
Definition Data Source | A link to a node that provides a more complete definition. This is a generic option that can be used for multiple purposes. |
Extended Documentation Path | The file path to any extended documentation. Extended documentation is stored as ASCII and must be written in HTML. |
Type Status: Deprecated | Marks the type as deprecated. Such types should no longer be used. |
Type Status: Compatiblity | Marks the type as remaining for binary or compilation compatiblity. |
Type Status: Active | Marks the type as active. |
Is Final Type | Set this to true if the type is the final type in a class hierarchy. |
Properties are as follows:
Property | Documentation |
---|---|
Visible | Toggles the <Group>'s visible/invisible". Child nodes are not visible when their parent <Group>'s is invisible. |
Collisions | Toggles collision detection on the <Group> node and its children". This is used for runtime export and has no effect in Scenome applications. |
Cull | Toggles view volume culling on/off". modifying this parameter may cause incorrect culling and other unexpected consequences. |
Preserve Camera | This option is undocumented at present. |
Generic Data Source | This option provides the capability to connect a <Group>'s to a node that serves as a generic data source. |
Bounding Box Frozen | Freezes the bounding box at its current size. This is often used as a runtime flag, and modifying this parameter may cause incorrect culling. |
Minimum X | Displays the minimum bounding box coordinate on the X axis. |
Minimum Y | Displays the minimum bounding box coordinate on the Y axis. |
Minimum Z | Displays the minimum bounding box coordinate on the Z axis. |
Maximum X | Displays the maximum bounding box coordinate on the X axis. |
Maximum Y | Displays the maximum bounding box coordinate on the Y axis. |
Maximum Z | Displays the maximum bounding box coordinate on the Z axis. |
Transform Locked | Locks the node and prevents transformation of the node and its children. This is a runtime flag and has no effect in Scenome applications. |
Position X | Displays the node's position on the X axis. |
Position Y | Displays the node's position on the Y axis. |
Position Z | Displays the node's position on the Z axis. |
Orientation X | Displays the node's orientation on the X axis. |
Orientation Y | Displays the node's orientation on the Y axis. |
Orientation Z | Displays the node's orientation on the Z axis. |
Scale X | Displays the node's scale on the X axis. |
Scale Y | Displays the node's scale on the Y axis. |
Scale Z | Displays the node's scale on the Z axis. |
Billboard | Sets the node as a billboard. Billboards rotate to face the camera. This feature has been preserved for compatibility purposes, but this functionality should be implemented with geometry shaders. |
Properties are as follows:
Property | Documentation |
---|---|
Name | Sets the name of the node. Do not use / or \ [forward slash and backslash] in the node name as this produces conflicts with resolving link nodes that reference external files. |
Class | Sets the class of the node. |
ID | Sets the ID of the node. This must be unique for each document, but different documents can use the same ID. |
Export Disabled | Determines whether or not the node is exported during an export process, or possibly other purposes. |
Guid | Enumerates the Node's GUID. |