Release details are described below.
Updated random number generation for signed and unsigned integer math data interfaces (such as <Int32Math>) to support minimum and maximum values. This allows you to specify the range of numbers from which you wish to generate random values. Previously, only <Float32Math> and <Float64Math> supported ranges.
Added <FilePath>::Sanitize(). This removes illegal characters from file paths. For a variety of reasons, it's important to generally allow users to construct paths as they see fit, but it's also important to make it easy to sanitize paths. Previously, <FilePath>::Canonicalize() was the best way to sanitize paths, but canonicalization also changes the letter case of the folders. For example: canonicalization is sometimes undesirable if you want to create directories with capital letters such as C:\MyFolder ( canonicalization produces C:\myfolder).
Added path sanitization to <ConfigNode> property sheet.
Minor clean up in <Int8Math> and <Int16Math>. There were several data interfaces that returned <int32> values. While this won't change the results of any computations, this will reduce implicit conversions and could help performance in some cases.
Fixed bugs in SamplerNodeLoadTexture and SamplerNodeCreateTexture. In some cases, these commands could crash when trying to exit early with finishing the command.
Updated online help.