Sets the string parameter to the block's instance name string. For example, in "struct myStruct { vec4 myColor; } colorObject[4];", "colorObject[4]" is the block's instance name string.
string GetInstanceNameString( string p_sBlockInstanceName )
Parameter Type | Parameter Name | Documentation |
---|---|---|
string | p_sBlockInstanceName | The string to set to the block instance name. |
None published. Please look for an example in the Scenome Scripting Language code base.