<CameraStateNode> Data Interface

Provides script language access to C++ objects of this type.

Class HierarchyType » Node » CameraStateNode

Object Members

Object members are as follows:

Type Name Accessor Name Documentation
<Node>DataSourceGets or sets this <Node> object's data source, which can be a <Camera> node or a <Float32MatrixNode> containing a transformation.
<Node>DataSourceLinkGets or sets this <Node> object's data source, which can be a <Camera> node or a <Float32MatrixNode> containing a transformation.