<DisplaceModifier> Data Interface

Provides script language access to C++ objects of this type.

Class HierarchyType » Node » Modifier » DisplaceModifier

Function Members

Function members are as follows:

Return Type Function Name Documentation
int32GetMinMaxMapPixelReturns the location and elevations of the minimum and maximum points in the displacement map ( or the region ). For example: you might have a displacement map with elevation values from 0 to 100. However a displacement region may only refer to some of the elevation values and this function returns the minimum and maximum for the region. NOTE: The region could include the entire displacement map.

Object Members

Object members are as follows:

Type Name Accessor Name Documentation
float64CornerXGets or sets the StartCornerX parameter. This parameter defines the x1 value of the lower left corner of a displacement region defined by two points ( x1,y1 and x+region width,y+region height ).
float64CornerYGets or sets the StartCornerY parameter. This parameter defines the y1 value of the lower left corner of a displacement region defined by two points ( x1,y1 and x+region width,y+region height ).
int32ImageryIs24BitGets or sets the 24-bit imagery flag. 8-bit imagery refers to 256 color gray-scale data. 24-bit imagery refers to a GeoTIFF raster file that Simdify converts to a specially-packed 24-bit Windows Bitmap.
float64LengthGets or sets the Height parameter. This parameter defines y+ height value of the upper right corner of a displacement region defined by two points ( x1,y1 and x+region width,y+region height ).
stringMapFileGets or sets the MapFile parameter. This parameter links the modifier to an 8-bit gray-scale or 24-bit bitmap.
float64MaximumHeightGets or sets the MaximumHeight parameter. This parameter defines the minimum elevation for an individual preview <Mesh> or individual terrain tile.
float64MinimumHeightGets or sets the MinimumHeight parameter. This parameter defines the minimum elevation for an individual preview <Mesh> or individual terrain tile.
float64OverallMaximumHeightGets or sets the OverallMaximumHeight parameter. This parameter defines the maximum elevation for an entire region composed of individual preview meshes or individual terrain tiles.
float64OverallMinimumHeightGets or sets the OverallMiniumHeight parameter. This parameter defines the minimum elevation for an entire region composed of individual preview meshes or individual terrain tiles.
float64TranslationReturns the Translation value for the modifier. The translation describes the number of units on Z along which the vertices are displaced.
float64UnitsPerPixelXGets or sets UnitsPerPixelX. This value represents the spacing ( 10 meter, 20 meter, 30 meter ) between points in the elevation data.
float64UnitsPerPixelYGets or sets UnitsPerPixelY. This value represents the spacing ( 10 meter, 20 meter, 30 meter ) between points in the elevation data.
float64WidthGets or sets the Width parameter. This parameter defines x+ width value of the upper right corner of a displacement region defined by two points ( x1,y1 and x+region width,y+region height ).