Populates two <Vec> objects with the minimum and maximum 3D extents, or bounding box, of the selected objects.
int32 GetSelectBounds( Vec a_vMin, Vec a_vMax )
|Parameter Type||Parameter Name||Documentation|
|<Vec>||a_vMin||Upon return, this value has the minimum extent of the selected objects.|
|<Vec>||a_vMax||Upon return, this value has the maximum extent of the selected objects.|
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None published. Please look for an example in the Scenome Scripting Language code base.