Sets a <Mesh> as the active <Mesh> in the scene graph.
int32 SetActiveMesh( Mesh p_oNewActiveMesh )
| Parameter Type | Parameter Name | Documentation |
|---|---|---|
| <Mesh> | p_oNewActiveMesh | A pointer to the nhe new active <Mesh>. |
None published. Please look for an example in the Simdify Scripting Language code base.