SetActiveMesh Data Member Function

Sets a <Mesh> as the active <Mesh> in the scene graph.

Prototype

int32 SetActiveMesh( Mesh p_oNewActiveMesh )

Parameters

Parameter Type Parameter Name Documentation
<Mesh>p_oNewActiveMeshA pointer to the nhe new active <Mesh>.

Examples

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None published. Please look for an example in the Scenome Scripting Language code base.