Sets a <Mesh> as the active <Mesh> in the scene graph.
int32 SetActiveMesh( Mesh p_oNewActiveMesh )
Parameter Type | Parameter Name | Documentation |
---|---|---|
<Mesh> | p_oNewActiveMesh | A pointer to the nhe new active <Mesh>. |
None published. Please look for an example in the Simdify Scripting Language code base.