<Float16ArrayNode> Data Interface

Provides script language access to C++ objects of this type.

Class HierarchyType » Node » VariableNode » VariableArrayNode » Float16ArrayNode

Function Members

Function members are as follows:

Return Type Function Name Documentation
int32ClampValueSets the value stored by this <Node> if and only if the value is within the range values specified by this <Node>.
<Float16Array>GetArrayReturns a pointer to the underlying array object.
int32GetCountReturns the count of the underlying array object.

Object Members

Object members are as follows:

Type Name Accessor Name Documentation
<Float32Range>RangeReturns a pointer to this <Node> object's range management object.
<Float16Array>ValueReturns the value of this object's underlying array. For example: to assign the value of this object to another array.
int32[]Objects[ index ]Gets or sets the value of an element in the array at the specified index. The syntax is array.Objects[ n ], where n is a valid index into the array.