Provides script language access to C++ objects of this type.
Class Hierarchy | Type » MemoryPointer » TypedIterator » Float32Iterator |
Function members are as follows:
Return Type | Function Name | Documentation |
---|---|---|
<Float32Iterator> | Float32Iterator | The constructor, which is used to initialize this object to represent an iterator that points at a single, primitive value. |
<Float32Array> | CastFloat32Array | Returns a pointer to a <Float32Array> object if and only if this iterator was originally bound to a <Float32Array> object. |
<Float32Matrix> | CastFloat32Matrix | Returns a pointer to a <Float32Matrix> object if and only if this iterator was originally bound to a <Float32Matrix> object. |
<Float32MatrixArray> | CastFloat32MatrixArray | Returns a pointer to a <Float32MatrixArray> object if and only if this iterator was originally bound to a <Float32MatrixArray> object. |
<Float32Vector> | CastFloat32Vector | Returns a pointer to a <Float32Vector> object if and only if this iterator was originally bound to a <Float32Vector> object. |
<Float32VectorArray> | CastFloat32VectorArray | Returns a pointer to a <Float32VectorArray> object if and only if this iterator was originally bound to a <Float32VectorArray> object. |
<Image> | CastImage | Returns a pointer to an <Image> object if and only if this iterator was originally bound to an <Image> object. |
Object members are as follows:
Type Name | Accessor Name | Documentation |
---|---|---|
double | Data | Sets or gets the primitive value stored by this object, or zero if this object has not been initialized with a scalar value. |
double | Value | Returns the value at the iterator's current position. |