Provides script language access to C++ objects of this type.
Class Hierarchy | Type » Node » VariableNode » VariableArrayNode » Float32MatrixArrayNode |
Function members are as follows:
Return Type | Function Name | Documentation |
---|---|---|
int32 | ClampValue | Sets the value stored by this <Node> if and only if the value is within the range values specified by this <Node>. |
<Float32MatrixArray> | GetArray | Returns a pointer to the underlying array object. |
int32 | GetCount | Returns the count of the underlying array object. |
Object members are as follows:
Type Name | Accessor Name | Documentation |
---|---|---|
Float32Matrix[] | Objects[ index ] | Gets or sets the value of an element in the array at the specified index. The syntax is array.Objects[ n ], where n is a valid index into the array. |
<Float32MatrixRange> | Range | Returns a pointer to this <Node> object's range management object. |
<Float32MatrixArray> | Value | Returns the value of this object's underlying array. For example: to assign the value of this object to another <Float32MatrixArray>. |
int32 | Cols | Gets or sets the number of columns for the matrices in the array. |
int32 | Rows | Gets or sets the number of rows for the matrices in the array. |