Provides script language access to C++ objects of this type.
Class Hierarchy | No registered superclass. |
Function members are as follows:
Return Type | Function Name | Documentation |
---|---|---|
int32 | GetRange | Fills a <Uint64Matrix with the range specified by this object. These will be whole numbers and this should only be used for whole number use cases. |
double | GetRangeAsFloat64 | Fills a <Float64Matrix> with the range specified by this object. Note that this should only be used if you are absolutely certain that <float64> has adequate numeric range to store the results. |
int32 | LargerThan | Returns true if the range is larger than the specified value. Note that this should only be used for matrices storing whole numbers, or cases where sub-decimal precision is not required. |
int32 | SetRangeToLimits | Sets the range to the min/max values supported by this data type. You can use this to reset the object to constructor default min/max values. |
int32 | SmallerThan | Returns true if the range is smaller than the specified value. Note that this should only be used for matrices storing whole numbers, or cases where sub-decimal precision is not required. |
Object members are as follows:
Type Name | Accessor Name | Documentation |
---|---|---|
<Float32Matrix> | Granularity | Returns a pointer to the <Float32Matrix> object that specifies the granularity of the range. This is a value that can be used for secondary purposes such as controlling how much change occurs in a range slider dialog. |
<Float32Matrix> | Max | Returns a pointer to the <Float64Matrix> that stores the minimum value. |
<Float32Matrix> | Min | Returns a pointer to the <Float64Matrix> that stores the maximum value. |