<FolderConfigNode> Data Interface

Provides script language access to C++ objects of this type.

Class HierarchyType » Node » Group » ConfigNode » FolderConfigNode

Object Members

Object members are as follows:

Type Name Accessor Name Documentation
<Node>DataSourceGets or sets a data source to connect to the <FolderConfigNode>. For example: you might connect a <FolderConfigNode> to a <NodeLink> that refers to a container of <TypeRepNode> objects or <CommandRepNode> objects. Documentation for those items can be built when the <FolderConfigNode> object's refresh function is executed.
stringRefreshFunctionThe name of the Scenome Scripting Language function you wish to execute when the Refresh macro is executed.