Provides script language access to C++ objects of this type.
Class Hierarchy | Type » Node » Group » ConfigNode » FolderConfigNode |
Object members are as follows:
Type Name | Accessor Name | Documentation |
---|---|---|
<Node> | DataSource | Gets or sets a data source to connect to the <FolderConfigNode>. For example: you might connect a <FolderConfigNode> to a <NodeLink> that refers to a container of <TypeRepNode> objects or <CommandRepNode> objects. Documentation for those items can be built when the <FolderConfigNode> object's refresh function is executed. |
string | RefreshFunction | The name of the Scenome Scripting Language function you wish to execute when the Refresh macro is executed. |