Moves <List> members from this <List> to a destination <List>. Ownership semantics are maintained: if ListA owns ListMember0, then ListB will own ListMember0.
int32 Transfer( List p_oDest )
Parameter Type | Parameter Name | Documentation |
---|---|---|
<List> | p_oDest | A pointer to the destination <List>. |
None published. Please look for an example in the Scenome Scripting Language code base.