Sets the min/max value from the <Float32Array> submitted to this function. Min/max values are stored internally as <<float64>>l;, but floating point image formats provide <float32> data. This function provides automated conversion of 32 bit so that you don't have to perform manual conversions in Scenome Scripting Language.
int32 SetValuesFloat32( Float32Array p_oSource )
Parameter Type | Parameter Name | Documentation |
---|---|---|
<Float32Array> | p_oSource | A pointer to the <Float32Array> containing the source min/max values. |
None published. Please look for an example in the Scenome Scripting Language code base.