GetConnectedNodes Data Member Function

Populates a <NodeBuffer> object with all <Node> objects that this <Node> is connected to via NodeSinks.


int32 GetConnectedNodes( NodeBuffer p_apBuffer )


Parameter Type Parameter Name Documentation
<NodeBuffer>p_apBufferA pointer to the <NodeBuffer> object that will store pointers to the <Node> objects to which this <Node> is connected.


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None published. Please look for an example in the Scenome Scripting Language code base.