Returns a <List> object containing pointers to the <Node> object's references. Note that this <List> is allocated with 'new' and it is your responsibility to allocate it into an automatic destruction context ( such as auto List a_lNodes ) or to manually destroy the new <List> with delete.
List GetReferences( TypeInformation p_oTypeInformation )
|Parameter Type||Parameter Name||Documentation|
|TypeInformation||p_oTypeInformation||Only populate the <List> objects with references of this type.|
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None published. Please look for an example in the Scenome Scripting Language code base.