Iterates the source <NodeBuffer> and returns a pointer to the first <Node> whose parent <Node> object's type matches the specified type.
Node GetNodeByParentType( TypeInformation p_oTypeInfo )
Parameter Type | Parameter Name | Documentation |
---|---|---|
TypeInformation | p_oTypeInfo | A <TypeInformation> pointer that specifies the parent <Node> type. |
None published. Please look for an example in the Scenome Scripting Language code base.