Searches the <Node> and selection buffer attached to this <NodeBuffer> in order to populate the destination <NodeBuffer> with <Node> objects of the specified types.
int32 SeekNodes( TypeInfoArray p_aoTypeInfo )
Parameter Type | Parameter Name | Documentation |
---|---|---|
<TypeInfoArray> | p_aoTypeInfo | A pointer to a <TypeInfoArray> object that specifies the <Node> types. |
None published. Please look for an example in the Scenome Scripting Language code base.