Populates this object's <TypeArray> and <TypeInfoArray> objects with pointers that establish samples, rules, and match criteria.
int32 AddObjects2( Type p_oObject, TypeInformation p_oTypeInformationRule, int32 p_nExact, int32 p_bNullObjectAllowed )
Parameter Type | Parameter Name | Documentation |
---|---|---|
<Type> | p_oObject | A pointer to a <Type> object you wish to test against a rule. |
TypeInformation | p_oTypeInformationRule | A pointer to a <TypeInformation> object that represents the type rule for the comparison. |
int32 | p_nExact | An <int32> where 0 means 'allow subclasses to constitute a valid match' and 1 means 'do not allow subclasses to constitute a valid match'. |
int32 | p_bNullObjectAllowed | A bool that indicates whether or not a null object is allowed. |
None published. Please look for an example in the Scenome Scripting Language code base.