Populates a <StrList> with the path and filename of each active shader stage.
int32 GetShaders( StrList p_slPaths )
Parameter Type | Parameter Name | Documentation |
---|---|---|
<StrList> | p_slPaths | The <StrList> you wish to populate with the path and filename of each active shader stage. |
None published. Please look for an example in the Scenome Scripting Language code base.