GetShaders Data Member Function

Populates a <StrList> with the path and filename of each active shader stage.

Prototype

int32 GetShaders( StrList p_slPaths )

Parameters

Parameter Type Parameter Name Documentation
<StrList>p_slPathsThe <StrList> you wish to populate with the path and filename of each active shader stage.

Examples

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None published. Please look for an example in the Scenome Scripting Language code base.