GetUniforms Data Member Function

Populates a <NodeBuffer> with any child <VariableNode> objects declared as uniforms.

Prototype

int32 GetUniforms( NodeBuffer p_oBuffer )

Parameters

Parameter Type Parameter Name Documentation
<NodeBuffer>p_oBufferA pointer to a <NodeBuffer>.

Examples

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None published. Please look for an example in the Scenome Scripting Language code base.