Deallocates the shader buffer on the GPU.
int32 DestroyShaderBuffer( ShaderBufferParams p_oParams )
Parameter Type | Parameter Name | Documentation |
---|---|---|
<ShaderBufferParams> | p_oParams | A pointer to a <ShaderBufferParams> object for the shader buffer to destroy. |
None published. Please look for an example in the Scenome Scripting Language code base.