Returns a texture handle from a color buffer. One use for the resulting texture handle would be as the handle for a dynamic texture object.
int32 GetColorBufferTextureHandle( int32 ColorBufferHandle, int32 Index )
Parameter Type | Parameter Name | Documentation |
---|---|---|
int32 | ColorBufferHandle | The handle of the color buffer to get a texture handle for. |
int32 | Index | Reserved. This value must be 0 at present. |
None published. Please look for an example in the Scenome Scripting Language code base.