SetProgramConstantBool32 Data Member Function

Stores a bool value inside a program constant with at least one component.

Prototype

int32 SetProgramConstantBool32( int32 p_nHandle, int32 p_iIndex, int32 Value )

Parameters

Parameter Type Parameter Name Documentation
int32p_nHandleThe handle to the shader program. This can be acquired by calling the <Program> object's GetHandle() data interface.
int32p_iIndexThe index of the constant whose value is to be set. This value is typically retrieved using the GetProgramConstantIndex function.
int32ValueA value to store in the first component of the constant.

Examples

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None published. Please look for an example in the Scenome Scripting Language code base.