Stores a 4x4 matrix inside a program constant.
int32 SetProgramConstantMatrix( int32 p_nHandle, int32 p_iIndex, Matrix value )
Parameter Type | Parameter Name | Documentation |
---|---|---|
int32 | p_nHandle | The handle to the shader program. This can be acquired by calling the <Program> object's GetHandle() data interface.. |
int32 | p_iIndex | The index of the constant whose value is to be set. This value is typically retrieved using the GetProgramConstantIndex function. |
<Matrix> | value | A matrix to store in the constant. |
None published. Please look for an example in the Scenome Scripting Language code base.