SetHandlers Data Member Function

Sets the script source and function that will handle mouse input for the scripted draw mode.


int32 SetHandlers( ScriptSource ScriptSource, string MouseHandlerFunction )


Parameter Type Parameter Name Documentation
<ScriptSource>ScriptSourceThe script source object that contains the script. Typically this will be the global object 'Script', which represents the current script source object.
stringMouseHandlerFunctionThe script function to call with mouse input.


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None published. Please look for an example in the Scenome Scripting Language code base.