Adds a variation to the <SubroutineBindNode>.
int32 AddVariation( string p_sSubType, string p_sName, int32 p_eStage )
Parameter Type | Parameter Name | Documentation |
---|---|---|
string | p_sSubType | The subroutine type. |
string | p_sName | The name of the variation. |
int32 | p_eStage | An <int32> representing a value from the ShaderStage enumeration. Please see TYPE_SERVICE_ENUMERATION_UTIL.SSL. |
None published. Please look for an example in the Scenome Scripting Language code base.