<SubroutineBindNode> Data Interface

Provides script language access to C++ objects of this type.

Class HierarchyType » Node » VariableNode » SubroutineBindNode

Function Members

Function members are as follows:

Return Type Function Name Documentation
int32AddVariationAdds a variation to the <SubroutineBindNode>.

Object Members

Object members are as follows:

Type Name Accessor Name Documentation
<Int32Array>ShaderStagesReturns a pointer to the <Int32Array> object that stores the shader stage associated with each subroutine variation. The count of this <Int32Array> is equal to all the variations for all the shader stages in the <Program> for which this object is performing subroutine binding.
<StrList>VariationsReturns a pointer to the <StrList> object that stores each subroutine variation. The count of this <StrList> is equal to all the variations for all the shader stages in the <Program> for which this object is performing subroutine binding.