Populates a <List> object with non-owning pointers to all child <Texture> nodes.
int32 GetChildTextures( List p_oChildTextures )
Parameter Type | Parameter Name | Documentation |
---|---|---|
<List> | p_oChildTextures | A pointer to a <List> object that stores child <Texture> pointers. |
None published. Please look for an example in the Scenome Scripting Language code base.