GetChannelCount Data Member Function

Returns the number of channels for the TextureChannelNode, which is expressed as the bit-depth of the TextureChannelNode's pixel format / 8 bits per channel. For example, given the pixel format 8888RGBA, this function returns 4.

Prototype

int32 GetChannelCount()

Examples

Copy Text To Clipboard

None published. Please look for an example in the Scenome Scripting Language code base.