Sets the <TextureSliceNode> object's texture channel selector at the specified index.
int32 SetTextureChannelSelector( int32 p_nChannelIndex, int32 p_nValue )
Parameter Type | Parameter Name | Documentation |
---|---|---|
int32 | p_nChannelIndex | The index of the channel whose value you wish to set. |
int32 | p_nValue | The value you wish to set for the texture channel at the specified index. |
None published. Please look for an example in the Scenome Scripting Language code base.