SetTextureChannelSelector Data Member Function

Sets the <TextureSliceNode> object's texture channel selector at the specified index.

Prototype

int32 SetTextureChannelSelector( int32 p_nChannelIndex, int32 p_nValue )

Parameters

Parameter Type Parameter Name Documentation
int32p_nChannelIndexThe index of the channel whose value you wish to set.
int32p_nValueThe value you wish to set for the texture channel at the specified index.

Examples

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None published. Please look for an example in the Scenome Scripting Language code base.