Allocates objects as indicated by the count and <TypeInformation>. Adds pointers to these objects to the array.
int32 Allocate( TypeInformation p_oObjectType, int32 p_nCountIDS_DATA_INTERFACE_TYPEARRAY_DEALLOCATE, )
Parameter Type | Parameter Name | Documentation |
---|---|---|
TypeInformation | p_oObjectType | A pointer to a <TypeInformation> object representing the type of object to add to the array. |
int32 | p_nCountIDS_DATA_INTERFACE_TYPEARRAY_DEALLOCATE, | An <int32> representing the number of objects to allocate. |
None published. Please look for an example in the Scenome Scripting Language code base.