Returns the count of the underlying collection. This refers to the count of the underlying object to (such as an <Image> or array object such as a <Float32Array>) to which this iterator is bound. This is different from the <TypedIterator> object's Position data member, which determines either the start or end point of the range begin/end represented by the iterator.
int32 GetObjectArrayCount()
None published. Please look for an example in the Scenome Scripting Language code base.