<Uint16Iterator> Data Interface

Provides script language access to C++ objects of this type.

Class HierarchyType » MemoryPointer » TypedIterator » Uint16Iterator

Function Members

Function members are as follows:

Return Type Function Name Documentation
<Uint16Iterator>Uint16IteratorThe constructor, which is used to initialize this object to represent an iterator that points at a single, primitive value.
<Uint16Array>CastUint16ArrayReturns a pointer to a <Uint16Array> object if and only if this iterator was originally bound to a <Uint16Array> object.
<Uint16Vector>CastUint16VectorReturns a pointer to a <Uint16Vector> object if and only if this iterator was originally bound to a <Uint16Vector> object.
<Uint16VectorArray>CastUint16VectorArrayReturns a pointer to a <Uint16VectorArray> object if and only if this iterator was originally bound to a <Uint16VectorArray> object.
<Image>ImageReturns a pointer to a <Image> object if and only if this iterator was originally bound to a <Image> object.

Object Members

Object members are as follows:

Type Name Accessor Name Documentation
uint32DataSets or gets the primitive value stored by this object, or zero if this object has not been initialized with a scalar value.
uint32ValueReturns the value at the iterator's current position.