Provides script language access to C++ objects of this type.
Class Hierarchy | No registered superclass. |
Function members are as follows:
Return Type | Function Name | Documentation |
---|---|---|
int32 | GetRange | Returns a <float64> containing the range specified by this object. |
int32 | LargerThan | Returns true if the range is larger than the specified value. |
int32 | SetRangeToLimits | Sets the range to the min/max values supported by this data type. You can use this to reset the object to constructor default min/max values. |
int32 | SmallerThan | Returns true if the range is larger than the specified value. |
Object members are as follows:
Type Name | Accessor Name | Documentation |
---|---|---|
uint32 | Granularity | Gets or sets the granularity of the range. This is a value that can be used for secondary purposes such as controlling how much change occurs in a range slider dialog. Since Scenome Scripting Language does not support the <uint16> data type, an <int32> must be used to set this value. This value is converted to a <uint16> by the C++ static_cast operator. |
int32 | Max | Gets or sets the maximum value for this range object. |
int32 | Min | Gets or sets the minimum value for this range object. |