Provides script language access to C++ objects of this type.
| Class Hierarchy | Type » Node » VariableNode » Uint32VectorNode |
Function members are as follows:
| Return Type | Function Name | Documentation |
|---|---|---|
| int32 | ClampValue | Sets the value stored by this <Node> if and only if the value is within the range values specified by this <Node>. |
| uint32 | GetComponent | Returns the vector component value at the specified index. |
| int32 | GetCount | Returns the number of components in the underlying <Uint32Vector> object, which is 4. |
| int32 | SetComponent | Sets the vector component value at the specified index. |
Object members are as follows:
| Type Name | Accessor Name | Documentation |
|---|---|---|
| <Uint32VectorRange> | Range | Returns a pointer to this <Node> object's range management object. |
| <Uint32Vector> | Value | Gets the underlying <uint32> vector object ( <Uint32Vector> ) so that you can get or set its components. |
| int32 | Dimension | Gets or sets the vector dimension of the <Uint32VectorNode. Value must be 2, 3, or 4. |