<Uint64MatrixRange> Data Interface

Provides script language access to C++ objects of this type.

Class HierarchyNo registered superclass.

Function Members

Function members are as follows:

Return Type Function Name Documentation
int32GetRangeFills the <Uint64Matrix submitted to this function with the range. For example, if all minimum values are -1 and all maximum values are 1, the matrix is populated with the value 2.
doubleGetRangeAsFloat64Fills the <Float64Matrix> submitted to this function with the range. You have to be careful and make sure that the range does not overflow <float64>, otherwise the resulting values will not be accurate. For example, if all minimum values are -1 and all maximum values are 1, the matrix is populated with the value 2.
int32LargerThanReturns true if the range of any component of the minimum and maximum values is larger than the <int64> value submitted to this function.
int32SetRangeToLimitsSets the range to the min/max values supported by this data type. You can use this to reset the object to constructor default min/max values.
int32SmallerThanReturns true if the range of any component of the minimum and maximum values is smaller than the <int64> value submitted to this function.

Object Members

Object members are as follows:

Type Name Accessor Name Documentation
<Uint64Matrix>GranularityReturns a pointer to the <Uint64Matrix object that specifies the granularity of the range. This is a value that can be used for secondary purposes such as controlling how much change occurs in a range slider dialog.
<Uint64Matrix>MaxReturns a pointer to the <Uin64Matrix> object that specifies the maximum values of the range.
<Uint64Matrix>MinReturns a pointer to the <Uin64Matrix> object that specifies the minimum values of the range.