Populates a <NodeBuffer> with pointers to all variables declared as part of the <UniformBufferNode> this <Node> binds.
int32 GetDeclarations( NodeBuffer Populates a <NodeBuffer> with any <VariableNode> children declared as members of the underlying <UniformBuffer>. )
Parameter Type | Parameter Name | Documentation |
---|---|---|
<NodeBuffer> | Populates a <NodeBuffer> with any <VariableNode> children declared as members of the underlying <UniformBuffer>. | A pointer to a <NodeBuffer> that will store the declarations. |
None published. Please look for an example in the Scenome Scripting Language code base.