GetUniforms Data Member Function

Populates a <NodeBuffer> object with all child <VariableNode> objects.

Prototype

int32 GetUniforms( NodeBuffer p_apBuffer )

Parameters

Parameter Type Parameter Name Documentation
<NodeBuffer>p_apBufferA pointer to the <NodeBuffer> object to populate.

Examples

Copy Text To Clipboard

None published. Please look for an example in the Scenome Scripting Language code base.