<UniformPaletteNode> Data Interface

Provides script language access to C++ objects of this type.

Class HierarchyType » Node » Group » UniformPaletteNode

Function Members

Function members are as follows:

Return Type Function Name Documentation
int32GetUniformsPopulates a <NodeBuffer> object with all child <VariableNode> objects.

Object Members

Object members are as follows:

Type Name Accessor Name Documentation
<Node>MaterialDataSourceGets or sets a pointer to the <Material> node for which this <Node> stores associated uniforms.
<Node>MaterialDataSourceLinkGets or sets a pointer to the <Material> node for which this <Node> stores associated uniforms.
<Node>PaletteDataSourceSets or gets the <UniformPaletteNode> base palette object. This value is only set for <UniformPaletteNode> objects that are not being used as base palette.
<Node>PaletteDataSourceLinkSets or gets the <UniformPaletteNode> base palette object. This value is only set for <UniformPaletteNode> objects that are not being used as base palette.
<Node>ProgramDataSourceGets or sets a pointer to the <Program> node for which this <Node> stores associated uniforms.
<Node>ProgramDataSourceLinkGets or sets a pointer to the <Program> node for which this <Node> stores associated uniforms.
int32IsBasePaletteReturns true if this <Node> is a base palette.