Stores a pointer to an object in the variant.
int32 SetObject( Object p_oObject, TypeInformation p_oTypeInfo )
Parameter Type | Parameter Name | Documentation |
---|---|---|
Object | p_oObject | A pointer to the object. |
TypeInformation | p_oTypeInfo | A pointer to a <TypeInformation> object that specifies the type of object being bound. |
None published. Please look for an example in the Scenome Scripting Language code base.