Adds a <Vec> object to the end if the value is not already in the <VecArray>.
int32 Merge( Vec p_oVec )
Parameter Type | Parameter Name | Documentation |
---|---|---|
<Vec> | p_oVec | The <Vec> object you wish to add to the <VecArray>. |
None published. Please look for an example in the Scenome Scripting Language code base.