News
Scenome 21.45 — 11/14/2121
Release details are described below.
Table 1.1. Description of Changes.
Change Log |
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Relocated <ProgramExecute>, <MemoryBarrierNode>, <ShaderBufferNode>, <ShaderBufferBindNode>, <UniformBufferNode>, and <UniformBufferBindNode> to a new module Plugin-Domain-Compute This module is only available in the Scenome® Professional and Scenome® Enterprise editions of the product. |
Implemented part 1 of a refactor to clean up Scenome Scripting Language module boundaries. It is expected that further cleanup will ship with future versions through the end of 2021. |
Generated Scenome Scripting Language library files, algorithm library files, utility library files, and lambda library files for all <Node> types. Previously we only shipped these files for types that were in frequent use. We are now shipping a full complement of files, which should make it easier to write new script libraries since you don't have to create all the files. |