Scenome 23.2 — 1/15/2023
Release details are described below.
- Exporters. Updated variable types such as GpuFloat32 and Float32DataCapture to use the simplest variations for ::GetData() possible. Previously we used ::GetDataConst() for const methods, even where this wasn't needed. C++ allows overloads using const for functions returning references or pointers. (For returns by value, you would get a compiler error message saying something like 'function differs only by return type'.)
- Exporters. Updated variable types such as GpuFloat32Matrix4x4 to print the precise type name in logging messages during deserialization. Previously the typename was something like <Float32>, which was not precise enough.