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Release details are described below:

Change Log

Fixed a bug in the scalar array algorithms classes. In somecases, the accumulate algorithm could run in an infinite loop.

Added a new script library: TYPE_IMAGE_ALGORITHMS.SSL. This contains algorithms that run on <TypeBuffer> objects that contain <Image> objects.

In APP_SERVICE_VISUAL_SHADER_WIZARD_UTIL.SSL::CloneForReadBack( ... ), added code to make sure we attempt to force a <Texture> to load even if it has been unloaded.

In TYPE_IMAGE_UTIL.SSL, added two new helper functions for packing and unpacking array textures. PackSlices( ... ) packs a series of <Image> objects into an array texture. UnpackSlices( ... ) unpacks an array texture into a series of <Image> object slices.

Updated data interface documentation.