Moves the memory from the source <Image> to the destination <Image> and copies all the source <Image> object's parameters onto the destination <Image> object. The source <Image> object is left empty ( owning no memory whatsoever ) and all its data members are reset to zero / constructor defaults. Does not destroy the source <Image> object.
int32 Acquire( Image p_oSource )
Parameter Type | Parameter Name | Documentation |
---|---|---|
<Image> | p_oSource | A pointer to the <Image> object containing the memory you wish to acquire. |
None published. Please look for an example in the Scenome Scripting Language code base.