Retrieves the current shadow map projection matrix. This matrix defines the projection from the <Light> object's point of view and orientation into 2D shadow map coordinates.
int32 GetProjectionMatrix( Matrix Projection )
Parameter Type | Parameter Name | Documentation |
---|---|---|
<Matrix> | Projection | The method stores the current projection into this parameter. |
None published. Please look for an example in the Scenome Scripting Language code base.